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Monday, May 21, 2018

Project Management Tool Week 1

This is the start of the Project Management Tool project! The project itself will be a manger for files. By the end it should allow the artist to never touch explorer while working on a project!

For this week I'm thinking about the folder structure. I went to the tech-artists.org to gather information on the subject. The key take away I found was the separation of what the user sees and what is happening behind the curtain. In other words maybe the folder structure doesn't need to be too complex or completely mimic what you see in Maya or Houdini.

Whether I'm right or wrong about that I think I should at least be consistent with what I'm doing for the duration of the project. So the file structure will be ... (X is the project name)
  • project_X
    • Art - all the art source files
      • Textures
        • Temp
        • Config
      • Meshes
        • Temp
        • Config
      • Rigs
        • Temp
        • Config
      • Animations
        • Temp
        • Config
      • Temp
      • Config
    • Game - all the files needed for the game
      • Temp
      • Config
    • Temp
    • Config

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