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Tuesday, May 29, 2018

Project Management Tool Week 2

This week I made some changes to the folder structure and started coding. What I wanted to accomplish was creating a preset folder structure with python. To start it off I made the folder structure with the file explorer and copied it to json. I then created the folder structure based off of that json file.

here is a link to the github

Monday, May 21, 2018

Project Management Tool Week 1

This is the start of the Project Management Tool project! The project itself will be a manger for files. By the end it should allow the artist to never touch explorer while working on a project!

For this week I'm thinking about the folder structure. I went to the tech-artists.org to gather information on the subject. The key take away I found was the separation of what the user sees and what is happening behind the curtain. In other words maybe the folder structure doesn't need to be too complex or completely mimic what you see in Maya or Houdini.

Whether I'm right or wrong about that I think I should at least be consistent with what I'm doing for the duration of the project. So the file structure will be ... (X is the project name)
  • project_X
    • Art - all the art source files
      • Textures
        • Temp
        • Config
      • Meshes
        • Temp
        • Config
      • Rigs
        • Temp
        • Config
      • Animations
        • Temp
        • Config
      • Temp
      • Config
    • Game - all the files needed for the game
      • Temp
      • Config
    • Temp
    • Config