This week I made some changes to the folder structure and started coding. What I wanted to accomplish was creating a preset folder structure with python. To start it off I made the folder structure with the file explorer and copied it to json. I then created the folder structure based off of that json file.
here is a link to the github
Tuesday, May 29, 2018
Monday, May 21, 2018
Project Management Tool Week 1
This is the start of the Project Management Tool project! The project itself will be a manger for files. By the end it should allow the artist to never touch explorer while working on a project!
For this week I'm thinking about the folder structure. I went to the tech-artists.org to gather information on the subject. The key take away I found was the separation of what the user sees and what is happening behind the curtain. In other words maybe the folder structure doesn't need to be too complex or completely mimic what you see in Maya or Houdini.
Whether I'm right or wrong about that I think I should at least be consistent with what I'm doing for the duration of the project. So the file structure will be ... (X is the project name)
For this week I'm thinking about the folder structure. I went to the tech-artists.org to gather information on the subject. The key take away I found was the separation of what the user sees and what is happening behind the curtain. In other words maybe the folder structure doesn't need to be too complex or completely mimic what you see in Maya or Houdini.
Whether I'm right or wrong about that I think I should at least be consistent with what I'm doing for the duration of the project. So the file structure will be ... (X is the project name)
- project_X
- Art - all the art source files
- Textures
- Temp
- Config
- Meshes
- Temp
- Config
- Rigs
- Temp
- Config
- Animations
- Temp
- Config
- Temp
- Config
- Game - all the files needed for the game
- Temp
- Config
- Temp
- Config
Wednesday, November 29, 2017
Wednesday, November 22, 2017
Lighting Part 2
Wednesday, November 15, 2017
Perspective Redo
This week I redid the perspective assignment. I used the same process as last time. However, this time I used a screenshot from my round 3 RPP game.
The perspective image
Screenshot from RPP
The last perspective image
The perspective image
Screenshot from RPP
The last perspective image
Wednesday, November 8, 2017
Composition Redo
This week I redid the composition assignment. I was watching the Firewatch GDC talks and got inspired. It's not the same style since I don't have the same level of detail seen in some of the darker layers of the Firewatch image. I originally wanted to include Side 2 from Gundam in the image. It would be coming in from the left side of the image and would include the lighting detail like the tower. However, I just couldn't get it to look right. Instead I added a lone car entering from the right of the image as if the buildings are leading the eye towards it.
Firewatch
The Redo
The last assignment
Firewatch
The Redo
The last assignment
Wednesday, November 1, 2017
Value Redo
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