This week we began the illustration assignment again.
Part 1
Part2
Wednesday, November 29, 2017
Wednesday, November 22, 2017
Lighting Part 2
Wednesday, November 15, 2017
Perspective Redo
This week I redid the perspective assignment. I used the same process as last time. However, this time I used a screenshot from my round 3 RPP game.
The perspective image
Screenshot from RPP
The last perspective image
The perspective image
Screenshot from RPP
The last perspective image
Wednesday, November 8, 2017
Composition Redo
This week I redid the composition assignment. I was watching the Firewatch GDC talks and got inspired. It's not the same style since I don't have the same level of detail seen in some of the darker layers of the Firewatch image. I originally wanted to include Side 2 from Gundam in the image. It would be coming in from the left side of the image and would include the lighting detail like the tower. However, I just couldn't get it to look right. Instead I added a lone car entering from the right of the image as if the buildings are leading the eye towards it.
Firewatch
The Redo
The last assignment
Firewatch
The Redo
The last assignment
Wednesday, November 1, 2017
Value Redo
Wednesday, October 25, 2017
Silhouettes Part 2
This week I redid the Silhouette assignment. I wanted to try doing a GM Command this time with different weapons but I couldn't get the angles right from the line art unlike the Scopedog from the first assignment. So I did a bunch of weapons. Unlike the first assignment I didn't stick with modifying from the same base object because many of the Silhouettes I saw from the first assignment weren't based off of the same object.
Wednesday, October 18, 2017
Mannequin Redo
This week I redid the mannequin using the original image from the first assignment. It went better than the first time. I used the value process to make it.
Friday, October 13, 2017
Cannon In Engine
This week we put the cannon in engine with the texture we baked in substance.
I really liked the algae look inside the barrel.
I really liked the algae look inside the barrel.
Wednesday, October 11, 2017
Final Illustration 1
This week we did final Illustrations which should include three concepts we examined this semester and be based off of an artist we referenced.
I used lighting, composition, and perspective. I was thinking of Frank Frezetta while drawing this.
I used lighting, composition, and perspective. I was thinking of Frank Frezetta while drawing this.
Saturday, October 7, 2017
Art of Boris Vallejo
This week we looked up reference of Boris Vallejo. I like half of his stuff. It's just seems like some of his art has odd detail on the characters compared to the environment.
Paint and Bake
This week we baked the low poly model with the sculpted model in substance painter. Then we painted it with different layers, generators, materials, and particles.
Tuesday, October 3, 2017
Basic Lighting
This week I worked on 2D with 3 point lighting. I picked an Alien egg from my desk and used the lights Diana brought in. It was really difficult trying to use the blackish greenish shadow.
Sunday, October 1, 2017
Composition 1
When I started this I imagined a sword in a mound of dirt. Doing nice line work is tuff for me so I tried to keep everything blurry and used gradients to guide the eye in a form of cross composition.
Saturday, September 30, 2017
Cannon Part 2
This week I added more polys to the low poly cannon and did some sculpting in Zbrush. I felt like I needed to redo the low poly model since it was taking too long to do the high poly pass. So these images will look a bit different from last week. While in Zbrush I was picturing an old cannon weathered by the sea.
UV for the low poly |
Zbrush additions |
Decimated |
Thursday, September 28, 2017
Lego Final
This week we finished the Lego project. With in class time we had to create something with the Lego blocks we made and make a few screenshots of it.
I kept with our groups space theme and tried to make a cargo hallway. I utilized some blueprints I made for the project and glass material.
Here are some extra shots
I kept with our groups space theme and tried to make a cargo hallway. I utilized some blueprints I made for the project and glass material.
Here are some extra shots
Wednesday, September 27, 2017
Perspective
This week I worked on three point perspective. The original assignment was to do black and white line work from reference of a building. However, I felt the need to get more used to Photoshop. So I spent time using the different brushes and blend modes. I think of all these images 3Point_A looks nice but I feel like 3Point_D is more accurate.
Reference |
3Point |
3Point_D |
3Point_C |
3Point_B |
3Point_A |
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